﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Silvery.Role.Simple
{
    public interface ISimpleRoleInfo
    {
        /// <summary>
        /// 角色影子设置，可以做另外的影子制作
        /// </summary>
        BaseObject SimpleRoleShadow { set; }
        /// <summary>
        /// 是否开启了选择效果
        /// </summary>
        bool MouseEnterEffectOpened { get; set; }
        /// <summary>
        /// 角色名字
        /// </summary>
        string RoleName { get; set; }
    }
}
